Lesson 07 — Welcome Every Body

Learners turn respect into action by designing play that welcomes every body. They play a simple passing game, notice who might be left out, and add or change a rule — such as passing to the side so a seated player can reach, or using a signal everyone can see — so every kind of body can join and belong.

D03 P2: Physical & Somatic Awareness D03.S1D03.S2 50 minutes Draft

How can we design play so every kind of body can join?

includeadaptseatedwelcomefairbelong
A circle of diverse children playing a passing game together. One child is in a wheelchair, one wears a hearing aid, and one is seated on the ground, all reaching toward a ball at the center, showing a game everyone can join
A circle of diverse children playing a passing game together. One child is in a wheelchair, one wears a hearing aid, and one is seated on the ground, all reaching toward a ball at the center, showing a game everyone can join

Lesson 7 — Welcome Every Body

Summary

Learners turn respect into action by designing play that welcomes every body. They play a simple passing game, notice who might be left out, and add or change a rule — such as passing to the side so a seated player can reach, or using a hand signal everyone can see — so every kind of body can join and belong.

Objectives

  • Notice and respect differences in how bodies sense and move, and adapt activities so everyone can join. (D03.S1.04.02)
  • Apply movement skills to a variety of activities, including adapted or seated versions. (D03.S2.04.02)

Connection

A game is only truly fun when everyone can play. If a rule leaves someone out — a game only for the fastest runners, or only for people who can stand — then the rule can be changed, not the person. Around the world, people have invented ways to include every body: sitting volleyball, boccia for wheelchair players, goalball for players who cannot see. Welcoming every body is not just kind; it makes the game better for everyone.

Materials

  • A “welcome every body” design sheet
  • A soft ball or rolled cloth
  • Pencils and crayons

Preparation

  • Print or draw the design sheet.
  • Clear a wide, flat space so players who use wheels or chairs can move freely.
  • Have a soft ball or rolled cloth ready for the passing game.

Facilitator note

This lesson is written to the learner (“you”). The key move is adapting the game, not the child: a rule that leaves someone out is the problem, not the body. Model one worked example aloud — “if we only pass over our heads, someone seated can’t reach, so let’s pass to the side” — then let learners design. Keep it joyful and concrete. If a learner uses an aid, honor their expertise: they know best what works for them, and their ideas lead. Never single anyone out as “the example.” This lesson carries forward Lesson 6’s respect for diverse bodies and sets up the next two lessons on rules and fair play.

Procedure

  1. Gather (5 min). Yesterday you met many ways bodies sense and move. Today you ask: how do we make a game everyone can play?
  2. Play the passing game (10 min). Stand or sit in a circle. Pass the soft ball around the circle in any way your body can — toss, roll, or hand it to the next person. Notice: did everyone get a turn? Was anyone left out?
  3. Notice who might be left out (10 min). Talk with a partner: if a friend could not stand, or could not see the ball, or could not hear a “go!” shout, could they still play? What would stop them?
  4. Change one rule (15 min). On your design sheet, add or change one rule so more bodies can join. For example: pass to the side so a seated player can reach; roll the ball instead of throwing it; use a hand signal instead of only a shout. Write or draw your new rule and why it is fair.
  5. Try the new rule (10 min). Play the passing game again with your new rule. Did more bodies join? Did it feel more welcoming?
  6. Close (5 min). Say it together: “when a game leaves someone out, we change the game, not the person.” A welcoming game is a fairer game for everyone.

Differentiation

  • Support: Change the rule together aloud and model it once before playing; use a single simple adaptation.
  • Extension: Redesign a familiar game with two new rules so still more kinds of bodies can join, and explain each change.

Assessment

  • Formative (observation/peer): Can the learner name who might be left out of a game and propose one rule change that lets them join?

Resources

Home connection

Think of a game your family plays. Tell someone at home one rule you could change so a neighbor, a younger child, or someone who moves differently could join too.